Use this inexpensive plugin to create AR content in 3ds Max or SketchUp - and now Maya and Cinema 4D.
Thursday, June 28th, 2012
Use this inexpensive plugin to create AR content in 3ds Max or SketchUp - and now Maya and Cinema 4D.
Thursday, June 28th, 2012
'Archetype' VFX Breakdown dissects a real shot from Aaron Sims' gritty science-fiction short stage by stage.
Thursday, June 21st, 2012
Version 4.0 to be merged with RenderMan for Maya, forming a single $1,300 embedded renderer.
Friday, June 15th, 2012
Make changes on top of existing rigs and simulations with this innovative facial rigging and sculpting toolset.
Friday, June 15th, 2012
Use the online tool to generate a 3ds Max or Maya rig for any biped character under 10,000 triangles.
Monday, June 11th, 2012
New 1.6 release makes the popular Maya modelling plugin available for all major operating systems.
Thursday, June 7th, 2012
Get the pose-to-pose control of traditional animation inside Maya with this inexpensive new plugin.
Thursday, June 7th, 2012
Send in work created in any Autodesk DCC or Gameware app, and see it shown at Siggraph 2012.
Tuesday, June 5th, 2012
GPU-based Maya renderer gains new Car Paint and Cartoon shaders, support for area lights and particles.
Tuesday, June 5th, 2012
Well, almost. Price of Max, Maya and Unity-friendly parametric texturing toolkit cut from $990 to $590.
Friday, June 1st, 2012
The founder of Fox's previz wing discusses its unique workflow, and where the industry will head next.
Monday, May 14th, 2012
Update to Maya/mental ray toolkit adds new colour bleed SSS shader, support for SprayTrace renderer.
Friday, May 11th, 2012
Sculpt shapes outside of the rest pose or on top of one another with LipService 5.0's BlendShapes+.
Tuesday, May 8th, 2012