Old production edition of the renderer now updated for Maya 2018 and free for commercial use.
Thursday, March 7th, 2019
Old production edition of the renderer now updated for Maya 2018 and free for commercial use.
Thursday, March 7th, 2019
Now shipping: update adds Arnold region rendering in the viewport, improved Render Setup workflow.
Tuesday, August 14th, 2018
Maya itself gets new MASH motion graphics options, GPU-accelerated Wire deformer, but little new in LT.
Thursday, May 3rd, 2018
Master key UV workflows with Gnomon's detailed training video, using assets from artists at The Mill and Guerrilla Games.
Friday, March 9th, 2018
Autodesk's set of handy free scripts and plugins now works in Maya 2018, but no new tools this time.
Thursday, October 12th, 2017
First version of the renderer compatible with Maya 2018, and with Nvidia's upcoming Volta GPUs.
Wednesday, September 27th, 2017
Viewport 2.0 becomes the primary viewport; new features added to the MASH motion graphics and Bifröst fluid simulation toolsets.
Tuesday, July 25th, 2017