Follow instructor Eric Keller as he creates Introduction to Maya 2020, his detailed new Gnomon tutorial.
Friday, January 1st, 2021
Follow instructor Eric Keller as he creates Introduction to Maya 2020, his detailed new Gnomon tutorial.
Friday, January 1st, 2021
Discover how to simulate realistic ocean surfaces, complete with foam and spray, in The Gnomon Workshop's introductory tutorial.
Thursday, December 31st, 2020
Watch top movie poster designer Tomasz Opasinski's starter guide to Cinema 4D for graphic designers.
Thursday, December 31st, 2020
Cloud-based AR, VR and rendering platform gets 'world's first real-time web GPU path traced rendering'.
Wednesday, December 23rd, 2020
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing.
Monday, December 21st, 2020
See all the new features in the Houdini edition of renderer, from ACEScg to updates to VRayDirt.
Wednesday, December 16th, 2020
New Gnomon Workshop tutorial reveals how Gaea's procedural terrain tools extend VFX workflows.
Monday, December 14th, 2020
Get the rigged 3D characters from Epic's beautiful new Unreal Engine demo free in Maya and UE4 format.
Thursday, December 10th, 2020
Renderer gets new Light Manager, better cloth and caustic effects. KeyShot Pro users get new animation and Smart Export tools.
Tuesday, November 17th, 2020
Master modelling, animation, effects and rendering in Maya with this comprehensive tutorial series.
Saturday, November 14th, 2020
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool.
Monday, November 9th, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset.
Tuesday, November 3rd, 2020
Big update to the lighting and look dev tool adds new artist-focused lighting workflows and powerful new 'Foresight Rendering' system.
Friday, October 30th, 2020