Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
VFX production renderer gets new V-Ray-style light mixer, improved GPU rendering and USD support, and support for OpenColorIO 2.0.
Saturday, January 30th, 2021
Renderer gets new post effects framework, physically correct nested dielectrics, improvements to USD support and Arnold GPU.
Thursday, October 29th, 2020
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer.
Thursday, August 1st, 2019
Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial.
Thursday, November 22nd, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics.
Tuesday, March 20th, 2018
Read the Blender Foundation's pick of the top dev projects, from the Eevee PBR viewport renderer to 'Animation 2020'.
Thursday, January 4th, 2018