Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025
Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025
New real-time design exploration and visualization plugin lets users generate ray traced 4K renders inside the 3D modeling software.
Thursday, May 1st, 2025
New purpose-built app is designed for playing back environments onto LED walls. Read our FAQs on its workflow and requirements.
Friday, April 11th, 2025
Check out the new features in the modular, open-source, hardware-agnostic framework for developing real-time rendering technology.
Saturday, March 8th, 2025
Read our FAQs on the new Unreal Engine pricing for games launched under the upcoming 'Launch Everywhere with Epic' program.
Tuesday, October 1st, 2024
Get an open-source version of the geometry for a real AAA game map as a resource for game art, pipeline testing and tools development.
Thursday, August 8th, 2024
Or at least, you will be able to when e-on software introduces its new EULA for the tools later this year.
Thursday, October 13th, 2022
Major update to the renderer adds new object scattering, decal and cutaway systems, plus new pricing.
Wednesday, April 13th, 2022
Token-based payment system now available alongside subscriptions for apps like 3ds Max and Maya.
Friday, September 24th, 2021
Buyout of Pixyz's CAD data preparation and import tools may also lead to new workflows for games artists in the Unity Editor.
Wednesday, June 23rd, 2021
Autodesk's cloud-based VFX production tracking system gets new name, new licensing system, and new $40/month subscription.
Tuesday, June 8th, 2021
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture.
Tuesday, April 21st, 2020
Subcriptions include Substance Alchemist 1.0, but perpetual licences cut to Steam editions of Painter and Designer.
Monday, November 4th, 2019