July 14, 2021
Real-time 3D file format gets new extensions for PBR material properties like index of refraction. Read More »
June 10, 2021
New visual standards program is already being adopted by model sites like CGTrader and Sketchfab. Read More »
October 22, 2020
Developer can now influence development of key graphics standards used in Blender like OpenCL, OpenXR. Read More »
September 30, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available. Read More »
March 19, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers. Read More »
March 1, 2020
Download 3D scans of objects from leading US museums in OBJ and glTF format under a CC0 licence. Read More »
July 25, 2019
FBX developer to join open standards body's 3D Formats Working Group to support development of the glTF file format. Read More »
September 29, 2017
Texture-painting tool gets export to Adobe's Project Felix, glTF 2.0 support, new Auto-Backup plugin. Read More »
June 17, 2017
Open format for exchanging 3D assets between game engines or web apps now supports physically based rendering. Read More »
June 11, 2015
DirectX and Vulkan competitor to spread from iOS to desktop Macs as part of OS X El Capitan this fall. Read More »
March 5, 2015
Watch an early alpha demo of the next-gen graphics API running on a PowerVR Rogue mobile GPU. Read More »
August 29, 2012
Unity staff proclaim The Khronos Group's new normal-supporting compression technology awesome. Read More »