Check out the new features in the popular Maya fur and feathers plugin, including a new production-ready Viewport 2.0 hair shader.
Tuesday, March 5th, 2024
Check out the new features in the popular Maya fur and feathers plugin, including a new production-ready Viewport 2.0 hair shader.
Tuesday, March 5th, 2024
New version of the renderer adds native Apple Silicon support and improves USD workflow. 3ds Max, C4D and Maya plugins updated.
Monday, November 21st, 2022
Create photorealistic humans in Unity with this library of tools from The Heretic and Enemies demos.
Wednesday, November 2nd, 2022
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.
Friday, October 29th, 2021
Discover how to light and shade a photorealistic human character with The Gnomon Workshop's tutorial.
Sunday, July 25th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Promising open-source tool can now create 3D characters licensed for use in commercial games work.
Wednesday, August 5th, 2020
Updated: See previews of the new eye and body meshes due in Character Creator 3.3 next month.
Thursday, June 18th, 2020
Updated: download a new shape-shifting 'VFX character' from the eye-catching Unity tech demo.
Thursday, May 21st, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading.
Tuesday, April 28th, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library.
Friday, April 24th, 2020
Production renderer and look dev suite gets OpenColorIO support, USD export, Open Image Denoise.
Friday, March 27th, 2020
Updated: Version 1.1 of TD Florian Croquet's tool for converting XGen hair to hair cards now works for feathers as well.
Thursday, February 6th, 2020