November 21, 2022
New version of the renderer adds native Apple Silicon support and improves USD workflow. 3ds Max, C4D and Maya plugins updated. Read More »
November 2, 2022
Create photorealistic humans in Unity with this library of tools from The Heretic and Enemies demos. Read More »
October 29, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking. Read More »
July 25, 2021
Discover how to light and shade a photorealistic human character with The Gnomon Workshop's tutorial. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
August 5, 2020
Promising open-source tool can now create 3D characters licensed for use in commercial games work. Read More »
June 18, 2020
Updated: See previews of the new eye and body meshes due in Character Creator 3.3 next month. Read More »
May 21, 2020
Updated: download a new shape-shifting 'VFX character' from the eye-catching Unity tech demo. Read More »
April 28, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading. Read More »
April 24, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library. Read More »
March 27, 2020
Production renderer and look dev suite gets OpenColorIO support, USD export, Open Image Denoise. Read More »
February 6, 2020
Updated: Version 1.1 of TD Florian Croquet's tool for converting XGen hair to hair cards now works for feathers as well. Read More »
January 23, 2020
See the latest Unity demo short, showcasing advances in real-time shading for hair, eyes and cloth. Read More »
December 3, 2019
GPU renderer gets updated RTX acceleration, new spectral sky and daylight system, ACES support. Read More »
November 19, 2019
Real-time 3D character tools get new Digital Human Shader for more realistic skin, eyes and hair. Read More »
July 31, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here. Read More »
March 19, 2019
New tech demo is a 'first attempt' at rendering photorealistic real-time characters in the game engine. Read More »
November 30, 2018
Update improves IPR performance in the 3ds Max renderer, and adds support for GPU bucket rendering. Read More »
November 30, 2018
Videos: See five things to love about the open-source 3D app, from the new UI to rendering and 2D animation tools. Read More »
October 26, 2018
Now shipping: see videos of the new GPU rendering features and the new hair and toon shaders. Read More »