Latest release of the open-source 3D package also adds multi-GPU support to the new Cycles renderer.
Friday, February 17th, 2012
Latest release of the open-source 3D package also adds multi-GPU support to the new Cycles renderer.
Friday, February 17th, 2012
Second major update to software in three weeks offers support for rendering scenes of infinite size.
Wednesday, December 28th, 2011
Version 1.5.1 of hybrid CPU/GPU renderer also adds 'state of the art' BRDF system, real-world emitters.
Thursday, December 8th, 2011
Want to know why we don't cover consumer GPUs (yet)? This FAQ for our online reviews explains all.
Monday, October 31st, 2011
Jason Lewis puts Nvidia and AMD's latest professional graphics cards through a battery of real-world tests.
Tuesday, October 4th, 2011
Texturing tool gets new mirror function, fractal noise shaders and Python integration - but no official support for ATI GPUs yet.
Thursday, January 27th, 2011
Jason Lewis puts AMD's latest pro graphics cards through their paces. Which one is right for you?
Monday, December 6th, 2010
Company bolsters entry-level and mid-range line-up with new Quadro 600 and 2000 cards.
Monday, October 4th, 2010
Nvidia, Autodesk, mental images demo cloud rendering in iray during GTC keynote.
Wednesday, September 22nd, 2010