GPU-accelerated

Pixar unveils RenderMan 21

'Game-changing' update to renderer will feature GPU-accelerated Denoise, OSL support, new materials and lighting workflows.

Tuesday, February 23rd, 2016

AAA Studio releases FurryBall RT 1.2

GPU-based renderer's interesting new scene format lets users export Maya Fluids sims to Cinema 4D, or C4D particles to Maya.

Tuesday, February 2nd, 2016

The GIMP team announces GIMP 2.9

Big update to open-source image-editing tool adds support for 32-bits-per-channel colour, OpenEXR files.

Monday, November 30th, 2015

Next Limit releases RealFlow 2015.1

Updated: Fluid simulator's GPU-accelerated Dyverso solvers now simulate immiscible fluids, support wet maps.

Wednesday, November 25th, 2015