Smoke, fire and effects plugin gets GPU-accelerated ocean simulation system, with support for foam, spray and floating objects.
Tuesday, August 19th, 2025
Smoke, fire and effects plugin gets GPU-accelerated ocean simulation system, with support for foam, spray and floating objects.
Tuesday, August 19th, 2025
The real-time liquid simulator is now officially production-ready. Check out the new options for simulating deliciously viscous fluids.
Tuesday, July 29th, 2025
Major update sees the hotly tipped 3D texture painting and material authoring tools leave early access. Still free for indie artists.
Wednesday, July 23rd, 2025
Major update to the next-gen terrain generator for games and VFX adds 10 new nodes, and updates over 20 more. Check out the new features.
Tuesday, July 15th, 2025
Video: check out the upcoming NodeWorks: Ocean tools in the smoke, fire, liquids and multiphysics simulation plugin for 3ds Max.
Monday, July 7th, 2025
3D animation and motion graphics app gets liquid simulation toolset, plus support for UDIMs and texel density. See all the new features.
Thursday, June 19th, 2025
[Sponsored] Online render farm iRender explains why its powerful, affordable GPU rendering solutions are a must for OctaneRender users.
Wednesday, June 11th, 2025
Discover key features for VFX artists and colorists in this major update to the free grading and editing app and its $295 Studio edition.
Wednesday, May 28th, 2025
Check out the latest features in the particle and physics plugin, including the new Explosion Tool and 160+ new scripting functions.
Friday, May 16th, 2025
[Sponsored] Online render farm iRender explains why its flexible solutions unlock the full potential of GPU rendering with Redshift.
Wednesday, May 14th, 2025
Simulate thousands of rubbery objects in near-real time with Łukasz Czyż's plugin implementing Vertex Block Descent methods in Blender.
Tuesday, May 13th, 2025
Big update to the iPad app for creating 3D models for games and concept art adds SDF modeling system and 3D printing features.
Tuesday, April 29th, 2025
See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.
Monday, April 14th, 2025