GPU-accelerated

Pixar ships RenderMan 21

Major update to the heavyweight production renderer adds Pixar's own in-house shaders and lights, removes Reyes rendering and RSL.

Wednesday, July 20th, 2016

Review: Iray for 3ds Max

Jason Lewis benchmarks the new, more powerful plugin version of Nvidia's GPU-based renderer with a range of real-world graphics cards.

Thursday, July 14th, 2016

AlphaVFX ships BulletFX 4

Fast-evolving 3ds Max multiphysics plugin gets revamped FLIP fluid, cloth and FEM solvers, better V-Ray support, plus more streamlined UI.

Tuesday, July 12th, 2016