Update improves Mari's handling of colour spaces and selection groups. Mac users get the same features - but in Mari 3.4, not 4.1.
Tuesday, June 12th, 2018
Update improves Mari's handling of colour spaces and selection groups. Mac users get the same features - but in Mari 3.4, not 4.1.
Tuesday, June 12th, 2018
GPU renderer for 3ds Max, Maya and Cinema 4D now discontinued, but still available for a "symbolic price" of €29/year.
Tuesday, June 5th, 2018
Now shipping: Next big update to the renderer officially launches. See the key features and price changes here.
Tuesday, May 22nd, 2018
Check out all the new features of the upcoming release, plus a demo of volume rendering on the GPU.
Friday, May 4th, 2018
Maya itself gets new MASH motion graphics options, GPU-accelerated Wire deformer, but little new in LT.
Thursday, May 3rd, 2018
Get this $199 set of plugins for editing 360° footage free until 31 May. Works in After Effects, Nuke, DaVinci Resolve.
Wednesday, May 2nd, 2018
Nuke edition of V-Ray gets support for progressive rendering and the V-Ray hair shader and sampler.
Friday, April 27th, 2018
Free update to effects plugins GPU-accelerates Trapcode Form; adds DoF and IBL in Trapcode Mir.
Monday, April 23rd, 2018
New free Substance integration plugin for 3ds Max now out of beta and ready for use in production.
Friday, April 13th, 2018
Free GPU-based renderer available for Blender and Maya on Macs. Now supports volumetrics, too.
Monday, April 9th, 2018
Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support.
Friday, April 6th, 2018
2D/3D rendering system gets fast, AI-based image denoising for both the 3D viewport and final renders.
Friday, March 30th, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics.
Tuesday, March 20th, 2018