It's limited to the 3D viewport, not final output, but it can result in a render speed boost of 'up to 100x'.
Monday, April 29th, 2019
It's limited to the 3D viewport, not final output, but it can result in a render speed boost of 'up to 100x'.
Monday, April 29th, 2019
Real-time visualisation platform gets hardware-accelerated ray tracing, option to import simple 3ds Max animations.
Wednesday, April 17th, 2019
Now shipping: compositing software gets AI-driven depth and normal map generators, support for Cryptomatte and OFX plugins.
Tuesday, April 16th, 2019
Updated: Standalone render denoising tools get new integration plugins for Houdini and Clarisse.
Monday, April 15th, 2019
Video: see footage created with the firm's cool-looking new 3D volumetrics tool for After Effects.
Friday, April 12th, 2019
Free GPU renderer gets support for AI denoising, adaptive sampling, hair rendering. New versions for 3ds Max & Maya, too.
Wednesday, April 10th, 2019
Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools.
Wednesday, April 3rd, 2019
Interesting RAW-focused still image editor gets GPU-based import engine, new context-sensitive workflow, and 16-bit image export.
Wednesday, February 6th, 2019
New real-time visualisation platform based on Nvidia's RTX tech renders V-Ray scenes and streams the result to standard web browsers.
Thursday, December 20th, 2018
Hotly tipped real-time Cinema 4D PBR render engine gets first paid release. Version 1.0 due next year.
Monday, December 17th, 2018
Neat add-on uses Nvidia's AI-based OptiX tech to denoise renders, baked textures - and even photos.
Tuesday, December 11th, 2018
Material authoring software gets PBR Render node, faster texture baking on Nvidia's new RTX GPUs.
Thursday, December 6th, 2018
Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices.
Tuesday, December 4th, 2018