March 29, 2023
Read our pick of the new features in the open-source 3D software: from sculpting and hair grooming to a hidden bonus for UV workflows. Read More »
July 14, 2021
Real-time 3D file format gets new extensions for PBR material properties like index of refraction. Read More »
February 12, 2019
Latest update to the renderer adds the option to pause offline renders, better support for Alembic files, and network rendering on Linux. Read More »
March 6, 2018
Long-awaited update adds the Unreal Engine live bridge and tools from the Modo 11 Series itself, glTF 2.0 support. Free to current users. Read More »
February 26, 2018
Newly updated tool coverts Blender scenes to interactive 3D web applications, complete with Cycles-compatible PBR materials. Read More »
February 23, 2018
Posts now display 3D models interactively, with PBR materials, You can export directly from Modo. Read More »
January 31, 2018
Big update to the open-source game engine to add new PBR renderer, new audio engine, visual scripting, and early VR support. Read More »
September 29, 2017
Texture-painting tool gets export to Adobe's Project Felix, glTF 2.0 support, new Auto-Backup plugin. Read More »
June 17, 2017
Open format for exchanging 3D assets between game engines or web apps now supports physically based rendering. Read More »