Real-time visualization software gets Lumen real-time GI system, plus support for animated meshes and Substance materials. Price up $250.
Wednesday, October 25th, 2023
Real-time visualization software gets Lumen real-time GI system, plus support for animated meshes and Substance materials. Price up $250.
Wednesday, October 25th, 2023
Now out of preview: read our pick of the new features in UE5, from rendering OpenVDB files to the new Skeletal and Panel Cloth Editors.
Wednesday, September 6th, 2023
Sizeable update to the GPU ray tracing renderer adds real-time caustics, and cutaway rendering.
Thursday, August 17th, 2023
GPU renderer switches from OpenCL to HIP for final-quality output. Maya and Houdini editions also updated.
Thursday, June 8th, 2023
Real-time visualisation software gets new global illumination system, customisable stock content, SpaceMouse support.
Thursday, May 18th, 2023
Read our run-down of the latest features in UE5, from procedural content and Substrate materials to Chaos Flesh.
Friday, May 12th, 2023
Free GPU renderer gets support for new bevel shader, better viewport rendering, support for light linking.
Monday, March 13th, 2023
Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI.
Thursday, March 2nd, 2023
Free PDF guides provide overviews of the game engine's key toolsets, with downloadable examples.
Wednesday, December 7th, 2022
New features in the game engine range from updates to Nanite and Lumen to AI-based animation tools.
Tuesday, November 15th, 2022
Updated: community-made BCorona plugin now supports Blender's displacement modifier.
Tuesday, November 15th, 2022
See what's new in AMD's pro GPU drivers, and in tools like Clarisse, Redshift and Omniverse Create.
Thursday, October 6th, 2022
Master cutting-edge real-time lighting techniques with The Gnomon Workshop's masterclass.
Wednesday, October 5th, 2022