January 23, 2020
See the latest Unity demo short, showcasing advances in real-time shading for hair, eyes and cloth. Read More »
November 7, 2019
Updated: Havok Physics now out as a preview package. DXR ray tracing also available in preview. Read More »
April 24, 2019
Big update to the texture painting app adds neat dynamic strokes system, viewport displacement. Read More »
March 26, 2019
New plugin will let users stream animation from iClone to Unreal Engine for rendering in real time. Read More »
March 22, 2019
New plugin to let users buy moves recorded by top Hollywood mocap studios within Maya for $3-6 each. Read More »
March 21, 2019
Video: see the new destruction toolset due in Unreal Engine 4.23. Cloth, character physics to follow. Read More »
March 21, 2019
The 90-second sci-fi clip was made using real-world scans of Iceland, compiled and rendered in UE4. Read More »
March 20, 2019
Terrain-generation tool can now automatically create rivers and lakes according to rainfall and surface flow. Read More »
March 20, 2019
Eagerly anticipated next-gen material creation tool now in free beta for Allegorithmic subscribers. Read More »
March 19, 2019
Support for Nvidia RTX hardware-accelerated ray tracing provides 'up to 7.5x' rendering speed boost. Read More »
March 19, 2019
New tech demo is a 'first attempt' at rendering photorealistic real-time characters in the game engine. Read More »
March 18, 2019
Long-awaited update brings a 'first taste' of GPU rendering to Arnold, plus better support for MaterialX. Read More »
March 18, 2019
Sizeable update to the game engine extends support for PhysX, and adds new animation and texture-processing functionality. Read More »
March 18, 2019
The tech runs on current mid-range AMD and Nvidia GPUs, and is due in the CryEngine roadmap this year. Read More »
March 18, 2019
See the best new real-time work created in Houdini, from mobile racing titles to Marvel's Spider-Man. Read More »
March 12, 2019
New After Effects and Jira Bridge plugins for the production tracking system due out at GDC next week. Read More »