Download the handy free suite of modelling, texturing and layout tools for 3ds Max game artists.
Tuesday, March 3rd, 2020
Download the handy free suite of modelling, texturing and layout tools for 3ds Max game artists.
Tuesday, March 3rd, 2020
Updated: Version 1.1 of TD Florian Croquet's tool for converting XGen hair to hair cards now works for feathers as well.
Thursday, February 6th, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.
Thursday, January 30th, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs.
Tuesday, January 28th, 2020
Neat open-source tool authors PBR texture maps using a Substance Designer-like node graph workflow. 0.8 update now out.
Sunday, January 26th, 2020
Discover how the award-winning iOS game was created at Gnomon's LA campus next week. Watch online for free.
Tuesday, January 21st, 2020
Reallusion makes plugin originally priced at $1,490 free to artists earning less than $100,000/year.
Monday, January 20th, 2020
Neat ultra-lightweight tool creates low-poly games assets, complete with automated character rigs.
Wednesday, January 15th, 2020
Neat 'open use' tool exports 3D terrains or heightmaps to DCC tools and game engines, at up to 65K resolution.
Friday, January 10th, 2020
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text.
Sunday, December 15th, 2019
Save money this month with these great seasonal deals on CG software, hardware and assets.
Friday, November 29th, 2019
Updated: Havok Physics now out as a preview package. DXR ray tracing also available in preview.
Thursday, November 7th, 2019
See tech demos and breakdowns of personal art work created with the promising terrain generator.
Thursday, October 31st, 2019