New pricing makes the powerful photogrammetry tool available for a mimum payment of just over $20.
Wednesday, September 11th, 2019
New pricing makes the powerful photogrammetry tool available for a mimum payment of just over $20.
Wednesday, September 11th, 2019
New half-price edition of spectral GPU renderer Maverick Studio is aimed at DCC work, not CAD users.
Friday, September 6th, 2019
Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation.
Friday, August 30th, 2019
Artist-focused version control system gets native UE4 integration, new annual subscription pricing.
Monday, August 26th, 2019
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively.
Tuesday, July 30th, 2019
Plugin transfers iClone characters, lights and cameras to UE4 for real-time rendering, but it isn't cheap.
Friday, July 26th, 2019
Neat add-ons automate Insomniac Games' fast environment asset workflow in 3ds Max, Blender and the Substance apps.
Wednesday, July 3rd, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update.
Monday, May 13th, 2019
Game engine gets new scene visibility controls, better GPU lightmap baking, support for AxF materials, OptiX render denoising.
Wednesday, April 17th, 2019
Standalone pipeline tool lets studios build new VFX, game dev and machine learning workflows around Houdini's new PDG tech.
Friday, March 15th, 2019
Get career tips and showreel advice at Gnomon's free event for aspiring games artists next week.
Tuesday, January 29th, 2019
New WebGL-based online service lets users comment or approve 3D assets in a standard web browser.
Monday, January 28th, 2019
Discover new trends in previs and postvis at the legendary studio's free talk at Gnomon on 24 January. Watch free online.
Friday, January 11th, 2019