VFX artist Robert Rioux's handy add-ons streamline the process of managing lights and render layers within complex production scenes.
Tuesday, February 11th, 2025
VFX artist Robert Rioux's handy add-ons streamline the process of managing lights and render layers within complex production scenes.
Tuesday, February 11th, 2025
Discover how NVIDIA's Blackwell GPUs performed in CG software like 3ds Max, Arnold, Blender, Maya, UE5 and V-Ray in our early tests.
Friday, February 7th, 2025
Master industry-standard workflows for sculpting and texturing AAA game characters with The Gnomon Workshop's two-part tutorial series.
Tuesday, February 4th, 2025
See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Monday, February 3rd, 2025
Destruction plugin for games and VFX gets a new Edge Fracture Tool, and improvements to clustering and simulation performance.
Thursday, January 30th, 2025
Substance 3D Texturing and Substance 3D Collection plans now include unlimited access to 19,000+ materials, 3D models and HDRIs.
Thursday, January 30th, 2025
Update to Epic Games' free app provides more control over scans, with the option to create 1-million-poly models with 8K textures.
Thursday, January 30th, 2025
Maya animation toolkit for VFX and games gets new tools developed for Red9's character rigging work on the latest Sonic movie.
Tuesday, January 28th, 2025
The EmberGen dev's new app will be a 'better way to create the majority of assets' for VFX in games. Here's what we know about it so far.
Monday, January 27th, 2025
Next major update to the real-time smoke and fire simulator to feature sparse sims, simulation retiming, USD support and a macOS edition.
Monday, January 27th, 2025
Master key workflows for integrating character animation into interactive gameplay in UE5 with The Gnomon Workshop's new tutorial.
Saturday, January 25th, 2025
Kiri Engine 3.13 improves the quality of 3D Gaussian Splatting in the app, sharpening scans and reducing 3DGS file sizes 'approximately 50%'.
Wednesday, January 22nd, 2025
Check out upcoming features in the game engine, from rendering and simulation to Megaworlds biomes, next-gen terrain and Anim Next.
Tuesday, January 21st, 2025