Discover how the new graphics and simulation features in Unity 6 were used to create the demo, which runs in real time on a GeForce 4090 GPU.
Friday, September 20th, 2024
Discover how the new graphics and simulation features in Unity 6 were used to create the demo, which runs in real time on a GeForce 4090 GPU.
Friday, September 20th, 2024
Check out the changes to the 3D texture painting app, including the Embroidery decal material, eight new filters, and better USD support.
Wednesday, September 18th, 2024
Master industry-standard workflow for creating digi doubles from raw scan data with The Gnomon Workshop's full beginner's guide.
Monday, September 16th, 2024
Cost of Unity Pro subscriptions to rise by 8% next year, and Unity Enterprise by 25%. Free Unity Personal subscriptions unaffected.
Friday, September 13th, 2024
[Sponsored] Discover how Zibra AI aims to revolutionize CGI with its volumetric compression technology for Unreal Engine and Houdini
Thursday, September 12th, 2024
Sizeable update to the AI-assisted animation app adds AutoPhysics based character interaction, and support for facial blendshapes.
Thursday, September 12th, 2024
Update reworks painting workflow in the digital sculpting software for virtual reality and desktop systems. Check out all of the changes here.
Thursday, September 12th, 2024
Much-anticipated iPad edition of the sculpting app lets artists work on the move. Read FAQs on its feature set, its limitations, and its price.
Tuesday, September 10th, 2024
Check out the new features in the digital sculpting tool, including USDZ export. Subscriptions also now include ZBrush for iPad.
Tuesday, September 10th, 2024
French movie trade organization CST's free tool offers an intuitive way to explore USD scenes. Now plays back animations in USD scenes, too.
Sunday, September 8th, 2024
iClone update extends the real-time animation tool's crowd simulations with smart props and accessories. See all the new features here.
Saturday, September 7th, 2024
Check out the new features in the intuitive NURBS modeler, including Deform and Mesh Snap features, and support for SVG import.
Thursday, September 5th, 2024
Check out the new features in the GPU-accelerated sparse volumetric fluid solver, including support for height fields as collision sources.
Wednesday, September 4th, 2024