Full C++ source code of the AAA game engine to be made available in a new public GitHub repository.
Friday, August 18th, 2017
Full C++ source code of the AAA game engine to be made available in a new public GitHub repository.
Friday, August 18th, 2017
Free educational licences now available. Price of commercial subscriptions halved when renting in blocks of five.
Friday, August 18th, 2017
Master best practices for capturing real-time assets for games with this detailed, practical 96-page guide.
Sunday, August 13th, 2017
Master the use of ZBrush for concept art and look dev at the school's LA campus next week. Watch free online.
Wednesday, August 9th, 2017
Native version of the physically based GPU renderer in beta this year. New open-source 'Baikal' edition out now.
Monday, August 7th, 2017
Interesting new mocap tool records tracking data direct from your HTC Vive or Oculus Rift in FBX format.
Monday, August 7th, 2017
Nifty new VR app enables users to sketch or model in 3D using an HTC Vive or Oculus Rift headset.
Friday, August 4th, 2017
Work-in-progress tech lets users manipulate content in Modo in virtual reality. Sign up for the beta.
Friday, August 4th, 2017
Studio's in-house USD authoring plugin for Maya, used on Peter Rabbit, now available open-source.
Friday, August 4th, 2017
GPU renderer gets better sampling, firefly removal, Mac support, Cinema 4D and Katana plugins.
Thursday, August 3rd, 2017
Powerful RenderMan-compliant renderer will be available as free interactive rendering plugin when Katana 3.0 ships.
Tuesday, August 1st, 2017
3D texture painting app gets new Anchor Points system for creating smart multi-layer materials, free live linking plugin to Unity.
Sunday, July 30th, 2017
360-degree VR video stitching tool gets GPU acceleration, timecode, improved parallax compensation.
Monday, July 24th, 2017