SDK of the Material Definition Language supported in V-Ray, Substance Designer and Adobe tools now available as source code.
Friday, August 17th, 2018
SDK of the Material Definition Language supported in V-Ray, Substance Designer and Adobe tools now available as source code.
Friday, August 17th, 2018
Free plugin streams mocap data from MotionBuilder to preview it inside Unreal Engine in real time.
Thursday, August 16th, 2018
Now in open beta: push-button cloud render service lets you launch jobs directly inside 3ds Max or Maya. Free for a limited time.
Monday, August 13th, 2018
Now officially released: grading and editing app gets over 250 compositing tools from Fusion.
Monday, August 13th, 2018
Free plugin for editing Substance materials in 3ds Max now supports animation and network rendering.
Friday, August 10th, 2018
Utility toolkit IgNite gets updates to Sculpt, Scribe and Illumi; other plugins now support V-Ray Next.
Monday, August 6th, 2018
Use the Ubisoft environment artist's discount code to get his new 360 HDRI Panorama Pack 01 for free.
Friday, July 27th, 2018
Learn creature sculpting from the pros at Gnomon's ZBrush Sunday event on 29 July. Watch free online.
Sunday, July 22nd, 2018
UE4-based visualisation platform gets iterative import workflow, new SketchUp exporter, MDL support.
Saturday, July 21st, 2018
Big update to image-based modelling tool improves speed and accuracy of mesh generation, adds new camera calibration manger.
Wednesday, July 18th, 2018
Get 25 synthetic HDRIs for use in product renders. 10,000 x 5,000px resolution, for commercial use.
Sunday, July 15th, 2018
Free update to ZBrush's cut-down edition adds new VDM brushes, Gizmo3D deformers and 3D text.
Friday, July 13th, 2018
Explore the actual production data, now available for research and testing. OBJ format, Ptex textures.
Wednesday, July 4th, 2018