Capture in-engine footage in 16-bit multilayer EXR format. Now supports forward rendering, 360-degree output.
Thursday, March 16th, 2017
Capture in-engine footage in 16-bit multilayer EXR format. Now supports forward rendering, 360-degree output.
Thursday, March 16th, 2017
Updated: Open-source painting app gets early support for audio in the new 2D animation toolset.
Saturday, February 11th, 2017
Architectural renderer gets new physical sky, distributed render manager, export to TwinMotion.
Wednesday, February 1st, 2017
Major update to multi-layer PSD exporter adds support for adjustment layers, PSB files, export from Corona.
Wednesday, December 28th, 2016
Now shipping: Big update to the rendering toolkit adds animation support, real-time GI, texture baking, and Unity and UE4 export.
Friday, November 25th, 2016
3D modelling software gets new graphics pipeline and Extension Manager. Pro users get tables in LayOut, plus better DWG export.
Wednesday, November 9th, 2016
Videos: Digital nature tools get new hybrid GPU renderer, heightfield terrains, improved export options.
Friday, November 4th, 2016
Real-time visualization app adds subsurface scattering, new procedural weathering system. Pro users also get procedural foliage.
Tuesday, November 1st, 2016
Updated with details of the full feature set: check out which tools are included in the new $150 edition of ZBrush - and what isn't.
Friday, September 30th, 2016
Export-limited version of Modo for indie game artists ships. Update is free to owners of Modo Indie 901.
Thursday, April 28th, 2016
Both Allegorithmic texturing tools get export presets for V-Ray, Arnold, Redshift and Corona; new viewport display options.
Wednesday, August 26th, 2015
Handy 3D paint tool lets C4D users import RGBA vertex colour data from apps like ZBrush, or export it to Unity.
Monday, July 20th, 2015
Handy new plugin automatically builds a compositing project from render output in 10 leading 2D apps.
Wednesday, July 15th, 2015