Discover the latest changes to the open-source 3D app, from Geometry Nodes, Cycles and shading to the Viewport Compositor.
Tuesday, November 14th, 2023
Discover the latest changes to the open-source 3D app, from Geometry Nodes, Cycles and shading to the Viewport Compositor.
Tuesday, November 14th, 2023
Real-time ray tracing renderer becomes first DCC app to support NVIDIA's DLSS 3.5 and its AI-trained Ray Reconstruction denoiser.
Friday, September 22nd, 2023
Sizeable update to the GPU ray tracing renderer adds real-time caustics, and cutaway rendering.
Thursday, August 17th, 2023
Check out the changes to the open standard for materials and look dev data, widely used in VFX software.
Tuesday, April 25th, 2023
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser.
Friday, March 17th, 2023
First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer.
Thursday, January 12th, 2023
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush.
Thursday, November 17th, 2022
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows.
Wednesday, May 5th, 2021
'Really real-time' renderer for Cinema 4D gets support for subsurface scattering, translucency.
Thursday, June 4th, 2020
Latest update adds 'experimental' new 3D UI system, better emissive materials and character animation.
Thursday, December 4th, 2014