Landscape generator gets 'per object raytracing' system, new animation options, HD previews.
Monday, August 17th, 2015
Landscape generator gets 'per object raytracing' system, new animation options, HD previews.
Monday, August 17th, 2015
Edit V-Ray lights, materials and render properties directly inside Nuke, NukeX and Nuke Studio.
Tuesday, August 11th, 2015
Sizeable update adds two new VR camera types, extends V-Ray RT GPU, boosts performance all round.
Friday, July 31st, 2015
Popular production renderer to be ported to Linux and Mac OS X in version 1.3, due out in September.
Monday, July 6th, 2015
Straightforward general-purpose app tiles source photos into a range of common texture map types.
Tuesday, April 28th, 2015
Inexpensive texture map creation tool gets new baking options, image filters, support for 32-bit workflow.
Tuesday, April 7th, 2015
Eagerly awaited free update brings intuitive new poly modelling and instancing tools to the sculpting app. New 64-bit edition, too.
Thursday, January 29th, 2015
Hybrid renderer to support motion blur, displacement, render channels on GPU. New OpenCL port soon.
Monday, November 17th, 2014
New versions for The Foundry's core tools increase the renderer's penetration into the VFX market.
Tuesday, August 12th, 2014
Big update to unbiased renderer boosts speed, ups maximum render size, adds new relighting workflow.
Monday, June 2nd, 2014
Updated: New GPU-accelerated tool generates games texture maps from photographic source images.
Tuesday, December 10th, 2013
New particles and dynamics tools, better sculpting workflows: read our full guide to the highlights here.
Tuesday, March 26th, 2013
Physically accurate hybrid renderer gets major update - but it's now mainly for Max and Softimage users.
Wednesday, August 29th, 2012