Compositing and effects software updated from OpenGL to Vulkan on Linux and Metal on macOS. Check out the other new features here.
Wednesday, August 2nd, 2023
Compositing and effects software updated from OpenGL to Vulkan on Linux and Metal on macOS. Check out the other new features here.
Wednesday, August 2nd, 2023
Compositing and effects software gets support for AWS CDI in the cloud. Old Sparks plugins to be deprecated in the next update.
Saturday, December 10th, 2022
3D city generation software gets new terrain sculpting tools, IFC import and export, and better import of OpenStreetMap data.
Thursday, November 11th, 2021
Wide-ranging update adds one-click object masking, AI filters for concept art and matte painting, and new anti-image-theft features.
Friday, October 29th, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023.
Thursday, October 28th, 2021
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs.
Tuesday, January 28th, 2020
Lots of features, including a new physical camera model, but the GPU lightmapper hasn't made it.
Thursday, July 12th, 2018
Major update to the heavyweight production renderer adds Pixar's own in-house shaders and lights, removes Reyes rendering and RSL.
Wednesday, July 20th, 2016