November 6, 2019
Performance-focused update adds new 2.5D displacement system and new hair materials to the renderer. Read More »
October 2, 2019
Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80. Read More »
June 18, 2019
Updated - C4D edition shipping: renderer gets fast new caustics system, more denoising options, fisheye camera. Read More »
April 15, 2019
Updated: Standalone render denoising tools get new integration plugins for Houdini and Clarisse. Read More »
January 21, 2019
Open-source physically based renderer gets new denoiser, plus option to pause and resume renders via the Blender plugin. Read More »
November 22, 2018
Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial. Read More »
May 14, 2018
Open-source renderer gets faster hybrid and spectral rendering, support for resumable renders. Read More »
April 6, 2018
Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support. Read More »
February 23, 2018
Latest beta adds Nvidia's AI-based OptiX render denoising system, GPU volume rendering, updates to the hair shader. Read More »
February 5, 2018
Beta 1 release adds support for interactive rendering, the Corona Image Editor, and material layering. Read More »
January 22, 2018
Updated: Find more info on the new light cache analysis-based 'smart features' like auto exposure. Read More »
November 3, 2017
Standalone render denoising tool gets streamlined full-screen GUI. CUDA version dropped in favour of 'faster, more reliable' OpenCL. Read More »
September 13, 2017
Now officially released. New denoise system and PBR shader in Cycles, plus some great add-ons. Read More »
August 1, 2017
Renderer gets innovative new physically based model for subsurface scattering, better hair rendering and render denoising. Read More »
July 25, 2017
Compositing packages get OpenCL GPU acceleration on AMD GPUs, new live collaboration system. Read More »
January 16, 2017
Sizeable update to the open source compositor adds 16 new plugins, including keying, retiming, blur, denoise and colour correction. Read More »
December 27, 2016
Free Alpha 6 build of the Cinema 4D renderer also adds the features from the latest 3ds Max release. Read More »
November 16, 2016
Free version of Pixar's production renderer now available for learning, personal use, plugin development. Read More »
October 24, 2016
See the renderer's new features illustrated via a series of beautiful clips from Piper and FInding Dory. Read More »
July 20, 2016
Major update to the heavyweight production renderer adds Pixar's own in-house shaders and lights, removes Reyes rendering and RSL. Read More »