Check out the new features in the 3D modelling and rendering software, including interesting new workflows for applying decals.
Wednesday, February 22nd, 2023
Check out the new features in the 3D modelling and rendering software, including interesting new workflows for applying decals.
Wednesday, February 22nd, 2023
Major update adds complete new terrain-generation system to the Max particle and physics add-on.
Wednesday, February 8th, 2023
Check out the new features in the GPU renderers, including options for motion-graphics-style effects.
Tuesday, December 27th, 2022
Next major update to the GPU renderer to feature Nanite-like 'meshlet streaming' system, long-awaited Brigade spectral kernel.
Wednesday, December 21st, 2022
First stable release of Octane 2022 adds new photon tracing kernel and Standard Surface material.
Tuesday, November 29th, 2022
Download the source code for the latest version of the real-time physics SDK, along with smoke and fire simulation system Flow 2.0.
Wednesday, November 9th, 2022
GPU-accelerated spectral renderer gets new dedicated smoke and fire material, plus temporal denoising.
Monday, September 19th, 2022
NMKD Software's neat tool retimes video - but you can also use it speed up 3D animation workflow.
Saturday, July 16th, 2022
OpenVDB-based meshing plugin gets new GPU-accelerated, network-capable FLIP/PIC solver.
Friday, July 8th, 2022
Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS.
Monday, June 27th, 2022
Suite of effects plugins gets more lens flares and light leaks; multi-GPU support in DaVinci Resolve.
Saturday, May 28th, 2022
Standalone granular fluid, liquid and smoke simulation tool now supports cloth and soft bodies.
Thursday, May 26th, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset.
Saturday, March 26th, 2022