Hybrid renderer to support motion blur, displacement, render channels on GPU. New OpenCL port soon.
Monday, November 17th, 2014
Hybrid renderer to support motion blur, displacement, render channels on GPU. New OpenCL port soon.
Monday, November 17th, 2014
Renderer gets new procedural materials, better instancing tools; imports animation in C4D format.
Thursday, November 6th, 2014
Big update to multiphysics system adds surface tension, Bullet dynamics, lots of other cool tools.
Tuesday, October 21st, 2014
3ds Max, Maya and C4D instancing plugin gets intuitive new EcoSystem brushes, plus support for LoDs.
Tuesday, October 14th, 2014
And its 'Fair SaaS' pricing for the much-anticipated 3ds Max renderer sounds a lot like a dig at Adobe.
Wednesday, October 8th, 2014
AE to get improved C4D workflow; Premiere gets new search and transcoding tools. Both get new UIs.
Tuesday, September 9th, 2014
Free alpha of the promising renderer includes instancing, basic support for native C4D materials and lights.
Monday, September 8th, 2014
Now shipping: latest update adds camera tracker, layered reflections and PolyPen modelling/retopo tool.
Wednesday, September 3rd, 2014
Get 144 3ds Max and C4D models showing four common species in different ages and seasonal states.
Tuesday, September 2nd, 2014
Everything from creatures to ray guns, licensed for commercial use. Good for Unity & After Effects, too.
Thursday, August 28th, 2014
Unbiased renderer for 3ds Max, Blender and Cinema 4D now available to integrate into other apps.
Wednesday, August 27th, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year.
Sunday, August 3rd, 2014
Get 36 plants, trees and shrubs in a range of common formats, including OBJ, 3DS, plus Vue and Terragen.
Friday, July 25th, 2014