Hybrid renderer gets new advanced material options, plus support for Allegorithmic's Substances.
Thursday, July 23rd, 2015
Hybrid renderer gets new advanced material options, plus support for Allegorithmic's Substances.
Thursday, July 23rd, 2015
3ds Max, Maya and C4D instancing plugin gets revamped file browser, better compatibility with PlantFactory.
Thursday, July 23rd, 2015
Handy 3D paint tool lets C4D users import RGBA vertex colour data from apps like ZBrush, or export it to Unity.
Monday, July 20th, 2015
Jason Lewis puts three of Nvidia's top-of-the-range Quadro cards through a battery of real-world tests.
Monday, July 6th, 2015
Updated: Free plugin to make Houdini's VFX tools accessible inside C4D now out in public beta.
Tuesday, June 23rd, 2015
GPU-accelerated tool for rendering 3D models inside After Effects adds new options for working with grouped objects.
Friday, June 19th, 2015
C4DtoA plugin lets Arnold render "most Cinema 4D features", plus scenes created using TurbulenceFD or X-Particles.
Tuesday, May 19th, 2015
Big update readies real-time image-based lighting design tool for serious VFX work, including Alembic and FBX support.
Thursday, May 14th, 2015
Import procedural materials in Substance format into any edition of the software except Cinema 4D Lite.
Thursday, May 7th, 2015
VFX tools development platform to be integrated with Modo. Houdini, Cinema 4D and Unreal Engine also in the works.
Tuesday, May 5th, 2015
New addition to RealFlow product line will let users create and render liquid sims directly inside C4D.
Friday, April 17th, 2015
Use for tools development is fine too. Ships with Maya and Katana plugins; Houdini and C4D to come.
Tuesday, March 24th, 2015
Updated, now shipping: Cinema 4D particle tool gets new FLIP fluid solver, particle-based dynamics.
Wednesday, March 18th, 2015