[Sponsored] Discover how iClone 8 and Character Creator 4 simplify character design and animation.
Thursday, June 9th, 2022
[Sponsored] Discover how iClone 8 and Character Creator 4 simplify character design and animation.
Thursday, June 9th, 2022
Updated with new video: check out the new features in this big update to the character creation software.
Wednesday, May 25th, 2022
Physics-based animation software gets Constraints system for weapons, plus new Node Editor and Python API for technical artists.
Saturday, April 16th, 2022
Milestone update to the game engine is now officially available, Check out its key features here.
Tuesday, April 5th, 2022
3D modelling and animation app gets new Blue Pencil annotation toolset, plus updates to Boolean modelling, retopology and Bifrost.
Wednesday, March 30th, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
Buyout of leading character rigging and simulation tools developer strengthens Unity's portfolio of digital human and creature tech.
Tuesday, January 25th, 2022
Updated: cut-down edition of popular auto-rigging system ACS2 now also works with Modo Indie.
Sunday, December 12th, 2021
Latest version of Maya adds new options for retargeting facial animation. Bifrost, USD, Substance and Arnold plugins all updated.
Wednesday, December 8th, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
New non-commercial edition lets you use the suite of VR sculpting and character rigging tools for personal projects.
Tuesday, November 30th, 2021
Unusual physics-based animation software gets a new Animation Cycles system for seamlessly looping any character movement.
Wednesday, November 24th, 2021
Firm aims to put Weta's legendary in-house VFX tools 'into the hands of millions of artists' worldwide.
Wednesday, November 10th, 2021