character rigging

Nekki ships Cascadeur 2022.1

Physics-based animation software gets Constraints system for weapons, plus new Node Editor and Python API for technical artists.

Saturday, April 16th, 2022

Autodesk ships Maya 2023

3D modelling and animation app gets new Blue Pencil annotation toolset, plus updates to Boolean modelling, retopology and Bifrost.

Wednesday, March 30th, 2022

Blender 3.1 ships

Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.

Wednesday, March 9th, 2022

Unity acquires Ziva Dynamics

Buyout of leading character rigging and simulation tools developer strengthens Unity's portfolio of digital human and creature tech.

Tuesday, January 25th, 2022

Autodesk ships Maya 2022.3

Latest version of Maya adds new options for retargeting facial animation. Bifrost, USD, Substance and Arnold plugins all updated.

Wednesday, December 8th, 2021

Blender 3.0 ships

Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.

Friday, December 3rd, 2021

Nekki ships Cascadeur 2021.3

Unusual physics-based animation software gets a new Animation Cycles system for seamlessly looping any character movement.

Wednesday, November 24th, 2021