Free tool generates body and finger rigs for humanoid 3D characters. Check out its new animation browsing and retargeting system.
Thursday, July 17th, 2025
Free tool generates body and finger rigs for humanoid 3D characters. Check out its new animation browsing and retargeting system.
Thursday, July 17th, 2025
Read our pick of the latest features in the open-source 3D software, from full Vulkan support to hidden gems like the new FBX importer.
Tuesday, July 15th, 2025
Much-anticipated tool creates KineFX-compatible muscle and skin simulation rigs for use in visual effects, animation and games.
Thursday, July 10th, 2025
PuppetSoul PUPbuildDynamic creates secondary dynamics for cloth, hair and body parts. Based on tech used on animated features,
Sunday, July 6th, 2025
Check out the new features in the 3D modeling and animation software, including AI animation and modular character rigging in Bifrost.
Thursday, June 5th, 2025
Check out the new features in the game engine, from major updates to Lumen and and the animation tools to the new Mocap Manager.
Wednesday, June 4th, 2025
Check out the latest features in the open-source Maya character rigging and animation framework and its new Unreal Engine bridge.
Wednesday, May 21st, 2025
Improve your skills in designing, sculpting and texturing 3D characters with The Gnomon Workshop's detailed tutorial.
Monday, May 19th, 2025
Big update to the 3D clothing design tool adds a new fur material, new keyframe animation capabilities, and a modular garment library.
Wednesday, April 30th, 2025
Create a FACS-based facial rig suitable for VFX or animation work with The Gnomon Workshop's detailed Maya tutorial.
Saturday, April 26th, 2025
Check out the new features in the 3D software, including viewport path tracing, a new Toon Filter, and new rigging and animation tools.
Friday, April 18th, 2025
Innovative animation app gets new AI system for generating realistic motion connecting two poses. Check out the other new features.
Thursday, April 3rd, 2025
Intriguing new tool lets you create or edit Unreal Engine MetaHuman characters directly inside Blender. Now available in beta.
Monday, March 31st, 2025