Base edition of Poly Hammer's Blender add-on for importing and exporting MetaHuman .dna files is now a free download.
Friday, July 17th, 2026
Base edition of Poly Hammer's Blender add-on for importing and exporting MetaHuman .dna files is now a free download.
Friday, July 17th, 2026
Check out the latest features in Houdini, from a complete new 3D Gaussian Splatting toolset to major updates to KineFX and Copernicus.
Thursday, July 16th, 2026
Read our pick of the latest features in the open-source 3D software, from cloth physics in Geometry Nodes to a big change to Cycles.
Tuesday, July 14th, 2026
Major update to the soft tissue simulation add-on for Maya and Houdini adds new machine learning toolset. See all the new features.
Thursday, July 2nd, 2026
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Wednesday, June 17th, 2026
Get a free Maya creature rig with both body and facial controls, created using Maya character rigging framework BEAR.
Sunday, June 14th, 2026
See the new features due in the next major version of Houdini, from updates to Copernicus to tools to train, relight and rig Gaussian Splats.
Monday, June 8th, 2026
Check out the new features in the 3D modeling and animation app, like OpenTimelineIO support and updates to LookdevX and Bifrost.
Thursday, May 21st, 2026
Poly Hammer's add-on creates Rigify rigs for MetaHuman characters imported into Blender, and retargets animation from UE5.
Wednesday, May 6th, 2026
Popular alternative to ProBuilder for modeling, texturing and rigging 3D assets directly inside the Unity Editor is now available free.
Sunday, May 3rd, 2026
AI-assisted animation tool gets new Root Motion system to automatically generate animation between key poses, plus new UE5 live link.
Thursday, April 9th, 2026
'Most feature-rich' update to the open-source rigging framework adds tools for automating Set Driven Key setup and blendshape transfer.
Tuesday, April 7th, 2026
Poly Hammer's Character DNA add-on lets you edit MetaHuman facial and body rigs inside Blender, including their RBF corrective poses.
Tuesday, March 31st, 2026