Check out upcoming features in the game engine, from rendering and simulation to Megaworlds biomes, next-gen terrain and Anim Next.
Tuesday, January 21st, 2025
Check out upcoming features in the game engine, from rendering and simulation to Megaworlds biomes, next-gen terrain and Anim Next.
Tuesday, January 21st, 2025
DNEG TD Mengya Zhang's OpenCL-based tool generates realistic skin sliding without tissue simulation. Free to try on personal projects.
Monday, January 20th, 2025
Updated: Version 2.6 of the facial and full-body rig builder for games, animation and VFX characters comes with this free bird rig.
Friday, January 10th, 2025
Create a creature, environment and FX simulation entirely in Houdini with The Gnomon Workshop's beginner-friendly new tutorial.
Saturday, January 4th, 2025
Updated 24 December: Find discounts on CG hardware and software available until New Year, including 3DCoat, FumeFX and Yeti.
Tuesday, December 24th, 2024
Game engine now imports meshes, materials, lights and animation in USD format, including in the free Community edition.
Monday, December 16th, 2024
New iPad and iPhone edition of Nekki's AI-assisted character animation software can now import and export data in FBX format.
Saturday, December 14th, 2024
Major update to the real-time animation app adds new AI-based AccuPose system, plus motion trails and non-destructive clip editing.
Tuesday, December 3rd, 2024
Check out the new features in the AI-assisted animation software, including a ragdoll physics system, and a live link to Unreal Engine.
Friday, November 29th, 2024
Discover how to create more believable character animation with The Gnomon Workshop's new intermediate-level Maya tutorial.
Tuesday, November 26th, 2024
Now available: read our pick of the new features in the open-source 3D software, from Grease Pencil 3 to updates to Eevee and Cycles.
Tuesday, November 19th, 2024
Newly rebranded plugin transfers 3D characters, shaders, rigs and animation from Character Creator and iClone to Blender.
Monday, November 18th, 2024
New Gnomon Workshop tutorial reveals how to create 3D characters with animation-friendly, production-ready topology in Maya and ZBrush.
Saturday, November 16th, 2024