January 23, 2019
3ds Max demolition plugin's neat new interactive workflow removes the need to pre-shatter meshes. Read More »
November 7, 2017
Video: see Houdini's upcoming retopology and facial autorigging tools, and a lot of neat new fluid, crowd and hair simulation features. Read More »
October 30, 2016
High-quality bullet hole textures, sound FX and footage of casings, all licensed for commercial use. Read More »
May 26, 2016
3ds Max multiphysics plugin to get new solvers for organic tissue, also available in a new extension to the Bullet physics library. Read More »
January 5, 2015
Blender Foundation chairman Ton Roosendaal previews the software's upcoming features: from stereo 3D to Alembic and Ptex support. Read More »
December 21, 2014
Updated: First 'Subscription Drop' extends volumeBreak node and new procedural spline modelling toolset. Read More »
November 25, 2014
New Bullet constraints, new Match Perspective tool, new version numbering - and new lower price. Read More »
October 21, 2014
Big update to multiphysics system adds surface tension, Bullet dynamics, lots of other cool tools. Read More »
August 8, 2014
3ds Max multiphysics plugin due to ship in September. Update adds soft-body dynamics and fluids. Read More »
March 19, 2014
Major update adds new FX tools, new skinning system, lots of smaller features. See them all in action here. Read More »
November 11, 2013
Andy Bishop looks back over NewTek's11.x series of releases, and assesses what comes next. Read More »
October 31, 2013
Update adds cool new soft and hard body, particle and fluid simulation tools; more robust lighting workflow. Read More »
October 31, 2013
New: final teaser shows better Bullet physics, Alembic-based lighting workflow. See all three videos here. Read More »
October 1, 2013
Updated: Max, Maya and Mudbox extensions now available: nothing for Softimage or MotionBuilder this time. Read More »
September 24, 2013
3ds Max destruction plugin adds support for proxies, Bullet physics. The demo video is a lot of fun, too. Read More »
May 8, 2013
Upcoming releases of the figure tools to add Bullet physics, Pixar sub-Ds, interactive raytrace preview. Read More »
March 15, 2013
Major update adds better ocean-surface sims and cloud sculpting via DreamWorks' OpenVDB technology. Read More »
February 22, 2013
Impressive update adds high-end rigid-body dynamics, true claylike sculpting to the open-source app. Read More »
November 11, 2011
Extensive update to feature former CORE technologies like Bullet physics: due to ship by end of year. Read More »
March 9, 2011
Momentum 2.0 for Softimage simulates everything from RBD to ropes, via cloth and plastics. Read More »