December 21, 2022
Next major update to the GPU renderer to feature Nanite-like 'meshlet streaming' system, long-awaited Brigade spectral kernel. Read More »
November 29, 2022
First stable release of Octane 2022 adds new photon tracing kernel and Standard Surface material. Read More »
November 30, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build. Read More »
October 29, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking. Read More »
April 14, 2020
New integrated version of the EmberGen real-time gaseous fluid simulator coming to OctaneRender. Read More »
March 26, 2019
See the updated feature lists for versions 2019.1 and 2019.2 of the GPU renderer. First preview of 2019.1 available now. Read More »
November 22, 2018
Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial. Read More »
March 20, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics. Read More »
December 18, 2017
Powerful GPU-based renderer now available for viewport and offline renders in Unity. Free on one GPU. Read More »
April 7, 2016
Support for CPU rendering, skinned characters and Brigade path tracing - plus OctaneImager, an entire new compositing app. Read More »
June 10, 2014
Update to GPU-based renderer adds displacement, per-object motion blur; speeds up hair renders 20 times. Read More »
April 8, 2013
See a 13.9-billion-triangle scene rendered in real time in this noisy but beautifully photorealistic demo. Read More »