March 7, 2023
Get Nims Bun's ultra-flexible rigging framework, used in production at Pixomondo, and now available free. Read More »
December 9, 2022
Free tool automatically generates body and finger rigs for humanoid 3D characters. Check out its new time-saving symmetry options. Read More »
November 21, 2022
Now shipping: long-awaited modular rigging add-on creates rigs for characters of all body shapes. Read More »
March 26, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset. Read More »
November 24, 2021
Unusual physics-based animation software gets a new Animation Cycles system for seamlessly looping any character movement. Read More »
September 1, 2021
Updated: new free plugin for editing Substance materials inside Blender now also works on Linux. Read More »
July 29, 2021
Unusual physics-based animation software gets a new Graph Editor, new tools for tweening character poses, and new spline IK system. Read More »
April 13, 2021
First commercial release of the unusual physics-based animation app adds neat new Auto Physics tool. Still free to indie users, too. Read More »
March 9, 2021
Big update to the open-source Maya rigging framework adds new tools to auto-rig game characters, and for using mGear rigs in UE4. Read More »
December 22, 2020
New free beta of the promising physics and AI-based animation tool adds an auto-keying system. Read More »
October 1, 2020
Major update to the character animation app adds support for retargeting and camera animation. Read More »
October 29, 2019
Updated: October 2019 release adds support for additive layers to the unconventional animation tool. Read More »
September 17, 2019
Free 3D character generator will not be updated for macOS 10.15 next month, and all downloads will be removed in September 2020. Read More »
July 12, 2019
New iPhone X app lets you capture facial animation alongside full-body data and stream it to UE4, Unity or MotionBuilder. Read More »
October 4, 2018
3DtoAll's plugin aims to let 3ds Max, C4D and Maya users 'avoid tedious s**t' in rigging and skinning. Read More »
July 24, 2018
Tool for converting 3D scenes into WebGL apps relaxes restrictions on physical materials; adds anisotropic texture filtering. Read More »
May 31, 2018
Free Maya rigging framework gets new RBF Manager and updated Simple Rig auto-rigging system. Read More »
October 25, 2017
Now shipping: innovative new tool aims to rethink rigging and animation for artists, not engineers. Check out the feature set here. Read More »
February 12, 2017
Updated: New figures are fully rigged for 3ds Max, Maya, C4D. All are licensed for commercial use. Read More »
January 23, 2017
CG tool development platform gets native support for curves. Kraken rigging framework integrated, too. Read More »