Reallusion's free add-on readies characters exported from Character Creator and iClone for rendering in 3ds Max with Arnold or V-Ray.
Wednesday, July 24th, 2024
Reallusion's free add-on readies characters exported from Character Creator and iClone for rendering in 3ds Max with Arnold or V-Ray.
Wednesday, July 24th, 2024
Check out the changes to the 3D modeling and rendering software, including updates to Booleans, animation and USD for 3ds Max.
Wednesday, November 15th, 2023
Get Nims Bun's ultra-flexible rigging framework, used in production at Pixomondo, and now available free.
Tuesday, March 7th, 2023
Free tool automatically generates body and finger rigs for humanoid 3D characters. Check out its new time-saving symmetry options.
Friday, December 9th, 2022
Now shipping: long-awaited modular rigging add-on creates rigs for characters of all body shapes.
Monday, November 21st, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset.
Saturday, March 26th, 2022
Unusual physics-based animation software gets a new Animation Cycles system for seamlessly looping any character movement.
Wednesday, November 24th, 2021
Updated: new free plugin for editing Substance materials inside Blender now also works on Linux.
Wednesday, September 1st, 2021
Unusual physics-based animation software gets a new Graph Editor, new tools for tweening character poses, and new spline IK system.
Thursday, July 29th, 2021
First commercial release of the unusual physics-based animation app adds neat new Auto Physics tool. Still free to indie users, too.
Tuesday, April 13th, 2021
Big update to the open-source Maya rigging framework adds new tools to auto-rig game characters, and for using mGear rigs in UE4.
Tuesday, March 9th, 2021
New free beta of the promising physics and AI-based animation tool adds an auto-keying system.
Tuesday, December 22nd, 2020
Major update to the character animation app adds support for retargeting and camera animation.
Thursday, October 1st, 2020