First public beta of PROFACTOR's work-in-progress tool converts Kinect scan data to OBJ or STL files.
Wednesday, February 29th, 2012
First public beta of PROFACTOR's work-in-progress tool converts Kinect scan data to OBJ or STL files.
Wednesday, February 29th, 2012
Sign up now to beta test the new animation tool, due for a commercial release next month.
Friday, January 20th, 2012
Test the VFX project management and shot review tool before the price goes up to $5,000 this February.
Thursday, January 19th, 2012
Useful script creates custom trees for game use, with over 35 settings to control leaves and branches.
Monday, January 16th, 2012
Updated: Get animated crowds of up to 50 into 3ds Max for rendering. Version 1.5 now available in beta.
Thursday, January 12th, 2012
WebAnimate enables users to edit or retarget motion data in a web browser via a Maya-like interface.
Thursday, December 22nd, 2011
Procedural texture-generation tool emerges from long period in beta with support for multiple source images, new preview options.
Tuesday, November 15th, 2011
Current beta of the promising facial sculpting and animation plug-in gains intuitive 3D painting toolset.
Tuesday, October 11th, 2011
Industry-standard renderer finally available for Softimage users: register to download the beta today.
Wednesday, September 28th, 2011
Monthly update to the free edition of Unreal Engine 3 adds new in-game movie capture, better material editor.
Thursday, August 25th, 2011
Easy-to-use NURBS modeller to get new Flow feature for deforming one 3D object over another.
Wednesday, August 24th, 2011
Render engine returns from a string of buyouts rebuilt and repositioned as an SDK for interactive raytracing.
Wednesday, August 10th, 2011
Pledge your support for Novacut and become part of the beta for the world's first 'collaborative, cloud-enabled' editing app.
Tuesday, July 19th, 2011