Basefount

Basefount releases Animcraft

Neat tool for building animation libraries retargets motion between characters from 3ds Max, Blender, Cinema 4D, Maya, Unity and UE4.

Wednesday, December 23rd, 2020

Basefount ships Miarmy 7.0

Maya crowd simulation tool now supports a wider range of character rigs for crowd agents. Viewport and rendering performance improved.

Thursday, June 13th, 2019

Basefount ships Miarmy 6.5

Maya crowd animation tool gets layered caches for rigid body dynamics, new 'self clone' option to increase density in flocking sims.

Friday, August 24th, 2018

Basefount ships Miarmy 6.2

Maya crowd-simulation software gets new flocking system and simulation cache-editing options, plus support for layered caches.

Thursday, April 5th, 2018

Basefount ships Miarmy 6.0

Maya crowd simulation tool gets new 'brain share' feature for AI agents, improved Direct Logic engine and instancing system.

Friday, December 1st, 2017

Basefount ships Miarmy 5.5

Simulate large scenes up to 20x faster with the Maya crowd tool's new intelligent instancing system. Redshift support also now added.

Friday, June 23rd, 2017

Basefount ships Miarmy 5.2

Maya crowd simulation software gets new blendshape pipeline for handling facial animation, plus new tools for editing simulation caches.

Monday, February 20th, 2017

Basefount ships Miarmy 5.1

Update to Maya crowd simulator helps automate collision avoidance and path following in 3D space.

Monday, January 16th, 2017

Basefount ships Miarmy 4.7

Maya crowd-simulation tool now lets crowd agents float in water, or get up after being turned into ragdolls.

Friday, May 27th, 2016