But new release is firmly aimed at indie game devs, not general users. Check out what's included in it here.
Wednesday, August 28th, 2013
But new release is firmly aimed at indie game devs, not general users. Check out what's included in it here.
Wednesday, August 28th, 2013
Free tech preview provides simple, semi-automatic tools to clean up laser scan and photogrammetry data.
Thursday, August 8th, 2013
Updated: We round up the main new products from the show - including five more we missed first time round.
Tuesday, August 6th, 2013
Free DirectX 11-based viewer lets games artists review assets in a range of standard 3D file formats.
Tuesday, July 23rd, 2013
See Nvidia's iray renderer run natively inside Maya, in much the same way as it does in 3ds Max.
Monday, July 15th, 2013
Still showing on other people's stands, but no booth of its own at the show for the first time in a decade.
Monday, June 24th, 2013
Demo of Otoy's ORBX technology shows Max being streamed from the cloud to Firefox on a Mac laptop.
Thursday, May 16th, 2013
Watch a free one-hour tutorial from Chris Murray on using controllers, contraints and wire parameters.
Thursday, May 16th, 2013
Buy plugins, libraries and training through Autodesk's commission-free Exchange Apps store.
Monday, April 15th, 2013
New products reconstruct 3D environments from scan data and photographs. Get Studio for free.
Friday, March 29th, 2013
Watch videos of the new workflow for optical marker data, pipeline APIs, Ruler tool and light-setup system.
Wednesday, March 27th, 2013
Watch demos of the new camera sequencer, ICE and Syflex options - and lots of videos about CrowdFX.
Wednesday, March 27th, 2013
Watch videos of the new modelling, scene assembly and Paint Effects options and the DirectX 11 viewport.
Tuesday, March 26th, 2013