Updated: Volumetric format used on Puss in Boots due for integration into "next major release" of Houdini.
Wednesday, August 8th, 2012
Updated: Volumetric format used on Puss in Boots due for integration into "next major release" of Houdini.
Wednesday, August 8th, 2012
See cool tools built with the high-performance app development framework running inside Maya.
Wednesday, August 1st, 2012
Details to follow at Siggraph, along with news of Alembic and deep image support in V-Ray for 3ds Max.
Thursday, July 26th, 2012
Latest update to fluid simulator adds powerful new Hybrido 2 fluid solver and new node-based scene graph.
Tuesday, May 8th, 2012
Autodesk posts full feature list for renderer: no word yet on which will be exposed in Max, Maya, Softimage.
Tuesday, April 10th, 2012
Make better use of the open-source data-interchange format in 3ds Max, Maya, Softimage, Arnold and more.
Monday, March 5th, 2012
Ex-Softimage staff release public beta of revolutionary new online application development system.
Wednesday, October 19th, 2011
Check out Side Effects' videos of the turbo-charged new geometry engine and simulation tools in Houdini 12.
Wednesday, August 10th, 2011
New Advantage Pack also adds support for the Alembic data interchange format, new Node Editor.
Tuesday, August 9th, 2011
Our latest show report rises from the murk of industry politics to discover why the future is bright for open-source production tools.
Thursday, May 5th, 2011