Popular compositor gains partial GPU acceleration, revamped 2D tracker, support for Alembic and OpenEXR 2.0.
Thursday, November 29th, 2012
Popular compositor gains partial GPU acceleration, revamped 2D tracker, support for Alembic and OpenEXR 2.0.
Thursday, November 29th, 2012
Features lined up for future releases include Alembic and deep image support, metaballs, new materials.
Tuesday, November 6th, 2012
Import files in the new industry-standard interchange format into 3ds Max, complete with animation.
Tuesday, October 30th, 2012
Check out a tree generator created with the next-gen tool development platform's new C++ API.
Monday, October 1st, 2012
Updated: Download the demo to try the dynamics tools, brush-based sculpting and AE interoperability.
Wednesday, September 5th, 2012
Updated: Volumetric format used on Puss in Boots due for integration into "next major release" of Houdini.
Wednesday, August 8th, 2012
See cool tools built with the high-performance app development framework running inside Maya.
Wednesday, August 1st, 2012
Details to follow at Siggraph, along with news of Alembic and deep image support in V-Ray for 3ds Max.
Thursday, July 26th, 2012
Latest update to fluid simulator adds powerful new Hybrido 2 fluid solver and new node-based scene graph.
Tuesday, May 8th, 2012
Autodesk posts full feature list for renderer: no word yet on which will be exposed in Max, Maya, Softimage.
Tuesday, April 10th, 2012
Make better use of the open-source data-interchange format in 3ds Max, Maya, Softimage, Arnold and more.
Monday, March 5th, 2012
Ex-Softimage staff release public beta of revolutionary new online application development system.
Wednesday, October 19th, 2011
Check out Side Effects' videos of the turbo-charged new geometry engine and simulation tools in Houdini 12.
Wednesday, August 10th, 2011