Core app gets new fluid simulation options; Stingray-based 'VR engine' gets support for IES light profiles.
Friday, December 8th, 2017
Core app gets new fluid simulation options; Stingray-based 'VR engine' gets support for IES light profiles.
Friday, December 8th, 2017
Blender-based tree-creation tool gets support for wind animation. Results can be exported to other apps in FBX or Alembic format.
Thursday, November 30th, 2017
Videos: See the new Principled BRDF shader and procedural modelling tools in action. Lots of UV workflow improvements, too.
Wednesday, November 8th, 2017
Update to the tree-generation tool adds PBR support; new modelling, animation and export options. Price of a perpetual licence down $500.
Thursday, October 26th, 2017
Updated: Autodesk discusses how the new Fluids simulation toolset stacks up against Bifröst in Maya.
Wednesday, October 4th, 2017
Integrated version of RealFlow for C4D gets Dyverso multiphysics solver, support for interacting fluids.
Tuesday, July 25th, 2017
New open exchange standard for material data aims to do for look dev what Alembic did for geometry.
Thursday, July 13th, 2017
Foundry to resell the high-performance USD/Alembic data-transfer framework used on Logan and Doctor Strange.
Tuesday, June 27th, 2017
Videos: sizeable free update to fluid simulator adds new viscous and viscoelastic Dyverso materials; neat new fluid masking system.
Friday, May 19th, 2017
Now shipping: New €90 live-linking tool turns Houdini into an 'effects co-processor' for 3ds Max.
Sunday, May 7th, 2017
Speed and open standards focused update adds support for VFX Reference Platform 2017, extends GPU acceleration.
Tuesday, April 25th, 2017
3ds Max and Cinema 4D crowd animation tool gets new mask based character variation system, Collada and V-Ray scene export.
Tuesday, April 4th, 2017
Sizeable update to Maya adds new motion graphics, animation, hair grooming and fluid simulation tools.
Friday, March 3rd, 2017