Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing.
Thursday, July 23rd, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing.
Thursday, July 23rd, 2020
Neat AI-based tool upscales images up to 600% without losing detail. Can also be used to upres or remove noise from 3D renders.
Tuesday, June 30th, 2020
See what the move to Apple Silicon will mean for CG tools like Maya, Photoshop, Blender and Octane X.
Tuesday, June 23rd, 2020
Check out the new features in Corel's natural media painting package, including new AI-based preset art styles and Clone Tinting.
Tuesday, June 23rd, 2020
Big update with a small version number adds a new GPU-based chroma keyer to the real-time motion graphics and VFX software.
Friday, June 19th, 2020
Material authoring tool gets neat new AI-trained Image to Material filter and new 2D painting toolset.
Tuesday, June 16th, 2020
The open-source 3D software's first ever Long Term Support release comes packed with new features. Check them out here.
Thursday, June 4th, 2020
Effects and finishing app gets a neat AI-based tool for isolating individual parts of the face, plus support for Dolby Vision HDR.
Thursday, April 16th, 2020
Neat AI-trained tool for generating 3D materials from single source images due in Substance Alchemist and Adobe Capture.
Thursday, April 9th, 2020
TurboSquid's cloud-based, AI-driven service automatically tags and renders preview images for studios' assets.
Thursday, March 26th, 2020
Real-time visualisation software gets an improved render preview, support for displacement maps, new live link plugin for AutoCAD.
Wednesday, March 18th, 2020
AI-driven tools developer's material-processing tech to be integrated in Unity, but will remain available for other game engines.
Wednesday, March 11th, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow.
Wednesday, February 19th, 2020