February 22, 2023
Check out the new features in the 3D modelling and rendering software, including interesting new workflows for applying decals. Read More »
December 14, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering. Read More »
November 10, 2021
3D modelling and rendering app gets new Primitive Slice tool and render-time Boolean system. Perpetual licences discontinued. Read More »
March 19, 2021
Iterative update to the modelling and rendering app overhauls MeshFusion and the Animation Editor, adds viewport depth of field. Read More »
November 13, 2020
3D modelling and rendering app gets intuitive new Rig Clay system for posing characters, plus support for Cryptomatte and USD export. Read More »
July 27, 2020
3D modelling and rendering app gets significant improvements to CPU ray tracing and denoising, and to the Advanced Viewport display. Read More »
August 16, 2019
It's mainly a performance release, but there are new modelling and character rigging tools, plus support for the AxF material format. Read More »
March 27, 2019
Major update to the 3D software adds new GPU render engine, animation layers, first step towards Houdini-like procedural workflows. Read More »
June 21, 2018
Varied update adds new integrated VR viewport, new hard-surface animation options, improved modelling and UV packing tools. Read More »
March 29, 2018
First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling. Read More »
June 30, 2017
Videos: Update adds live bridge to Unreal Engine, better modelling and UV packing tools, option to bake object space normal maps. Read More »
October 13, 2016
Videos: Big new update revamps MeshFusion, adds new procedural modelling and auto retopology options. See them all in action here. Read More »
May 22, 2015
Videos: see the key features of this major update, including the new Advanced Viewport and FX tools. Read More »