Integration of mental ray and iray into 3ds Max and Maya takes an unexpected turn for the better.
Friday, September 30th, 2011
Integration of mental ray and iray into 3ds Max and Maya takes an unexpected turn for the better.
Friday, September 30th, 2011
New version of leading automated facial animation system now also supports full-body movements.
Monday, September 12th, 2011
Get your work seen by thousands of industry taste-makers: Maya and Mudbox artists can apply, as well.
Monday, September 12th, 2011
Avoid the tedium of having to assign scene IDs with the PSD exporter's new mask-generation system.
Thursday, September 8th, 2011
Mir Vadim posts work-in-progress videos of Bullet support in his RayFire dynamics add-on.
Monday, September 5th, 2011
Free training sessions on next-gen head modelling, animation in Maya and Softimage, and VFX in Max.
Sunday, September 4th, 2011
Check out a brace of videos showing off the new hair support in Thinkbox's 3ds Max render engine.
Tuesday, August 23rd, 2011
New scattering script for 3ds Max enables users to control animation states by painting bitmap images.
Friday, August 19th, 2011
Game-focused texturing app gains vector paint, CrazyBump-style toolkit, OS X support and $350 Lite edition.
Thursday, August 18th, 2011
User footage from the expo floor shows GPU acceleration in action in the upcoming 3ds Max renderer.
Monday, August 15th, 2011
Check out State Sets and iray running in an ActiveShade window - both due in the new Advantage Pack.
Tuesday, August 9th, 2011
Sign up now for classes in optimising system resources and use of the Onyx vegetation plug-ins.
Wednesday, August 3rd, 2011
3ds Max renderer to support hair, improved Magma and fractals, and gain new standalone sibling app.
Monday, August 1st, 2011