See the full list of countries where indie artists can get lower-priced 3ds Max and Maya subscriptions.
Sunday, May 2nd, 2021
See the full list of countries where indie artists can get lower-priced 3ds Max and Maya subscriptions.
Sunday, May 2nd, 2021
Updated: Blender, Cinema 4D, Houdini and Maya users can now run the renderer on Macs with M1 processors as well as AMD GPUs.
Friday, April 30th, 2021
New service lets users set up a complete production studio in the cloud. See the price, specs and supported software.
Thursday, April 29th, 2021
Datasmith creator's unusual tool for turning 3ds Max, Blender and UE4 scenes into 'pseudo VR' gets new option to add interactive hotspots.
Wednesday, April 28th, 2021
New update to the fluid simulator once known as Phoenix FD adds collision between floating objects.
Friday, April 16th, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free.
Monday, April 12th, 2021
Wide-ranging update to the open-source renderer and its Blender plugin adds RTX acceleration, new stereo cameras.
Monday, April 12th, 2021
Free GPU renderer get supports for Cryptomatte AOVs, and a new 16-bit Machine Learning denoiser.
Thursday, April 1st, 2021
New add-on lets you pull surfaces into cloth-like folds, then deform them with Max's other modifiers.
Wednesday, March 31st, 2021
Iterative update to the 3D software updates key modelling tools like Smart Extrude, and the Bake to Texture system for games work.
Wednesday, March 24th, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer.
Tuesday, March 23rd, 2021
Add fake 3D interiors to buildings with these 1K and 3K EXR textures for 3ds Max, C4D and Blender. Commercial use.
Monday, March 22nd, 2021
Updated: Contrast Pro, Push Pro, Relax Pro and Shell Pro - and now Path Deform Pro - power up Max modelling workflows.
Thursday, March 18th, 2021