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KeyShot to get native support for 3ds Max, Maya

New plugins will let easy-to-use real-time renderer to play nicely with DCC software, not just CAD apps.

Thursday, December 1st, 2011

LuxRender team launches new developer blog

We're not dead: we just need to talk about the new features more, admit creators of open-source renderer.

Wednesday, November 30th, 2011

The Foundry ships Mari 1.4

Latest update to 3D paint tool adds support for layered PSDs, triplanar texture projection and OpenColorIO.

Wednesday, November 30th, 2011

Peregrine Labs ships Yeti: new fur plugin for Maya

Powerful new tool offers topology and texture UV-independent grooming for use in VFX pipelines.

Monday, November 28th, 2011

Xfrog Inc. releases Xfrog for Cinema 4D 5

Plant-generation tool updated to work with Cinema 4D R12 and R13, ships at temporary 30% discount.

Monday, November 28th, 2011

NFB releases PixStop: free stop-motion app

Child-friendly app offers iPad owners basic stop-motion and pixilation capabilities.

Friday, November 25th, 2011

Quixel releases nD02: new normal mapping tool

Generate and preview normal and AO maps entirely inside Photoshop with this intuitive new plug-in.

Friday, November 25th, 2011

e-on software ships entire Vue 10 product line

Update to landscape generation software features new tools for routing roads and placing rocks.

Friday, November 25th, 2011

Autodesk calls for entries for its 2012 demo reels

Send in still images and videos to feature on its best of games and film-TV-and-interactive-media reels.

Thursday, November 24th, 2011

Next Limit releases new one-hour RealFlow tutorial

Discover the joy of working with nodes in this live recording of the first RealFlow 2012 webinar.

Wednesday, November 23rd, 2011

Eye candy: Hooked

An undersea beatboxing session goes awry when the star becomes calimari in Cybertime's quirky short, created using Cinema 4D R13.

Wednesday, November 23rd, 2011

Marius Silaghi releases TopoRelax for 3ds Max

New modifier relaxes meshes without altering their volume: handy for sculpting and morph targets.

Tuesday, November 22nd, 2011

Chaos Group releases Phoenix FD 2.0 for 3ds Max

GPU-accelerated fluid simulator gets new tools for creating foam and splashes, better viewport preview.

Tuesday, November 22nd, 2011

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