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Solid Iris Technologies releases Thea Render 1.3

Updated: GPU render engine gets speed boosts, instancing and SSS; also physical sky and Z-clipping.

Wednesday, December 18th, 2013

Eye candy: Main Road|Post's Stalingrad VFX reel

Check out eight minutes of beautiful Houdini effects breakdowns from the epic Russian war movie.

Tuesday, December 17th, 2013

Gnomon releases 200-minute lighting masterclass

Disney veteran Frederic Durand's Light and Shadow shows that good lighting is about more than just lights.

Monday, December 16th, 2013

10 questions for... Attack FX founder Nick Hiatt

The matte painter on Oblivion and Thor: The Dark World faces our barrage of tech and career questions.

Friday, December 13th, 2013

Basefount releases Miarmy 2.7

Maya crowd simulator adds support for compound bone systems, more advanced actor interactions.

Friday, December 13th, 2013

So what is... The Foundry's Modo Steam Edition?

Our summary of the tech specs cuts through some of the confusion about the new $149 modding tool.

Wednesday, December 11th, 2013

Mercenaries Engineering releases Guerilla Render

Updated with more details: Download a free licence of the VFX renderer used by Prime Focus on Total Recall.

Wednesday, December 11th, 2013

Chaos Group releases V-Ray 2.0 for Rhino

Update adds V-Ray RT GPU, plus bonus add-on with 200 readymade material and lighting set-ups.

Tuesday, December 10th, 2013

Knald Technologies releases Knald

Updated: New GPU-accelerated tool generates games texture maps from photographic source images.

Tuesday, December 10th, 2013

Interview: DreamWorks FX veteran Alessandro Pepe

The versatile technical director discusses the key skills for today's TDs, and his tips for young FX artists.

Monday, December 9th, 2013

Video: water effects in Unreal Engine 4

See how Epic Games set up the fluid and particle effects for its UE4 Infiltrator tech demo.

Monday, December 9th, 2013

Thinkbox Software ships XMesh MY

New Maya version of the 3ds Max plugin for caching animated geometry speeds up work in mixed pipelines.

Monday, December 9th, 2013

Marmoset releases Marmoset Toolbag 2

Updated: Real-time render toolkit for games gets complete scene editor, support for physically based shaders.

Saturday, December 7th, 2013

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Latest News

Download custom Houdini tools from SideFX's Project Elderwood

New tech demo on creating natural environments for games in Houdini and Unreal Engine includes tools to generate procedural cliffs and ruins.

Sunday, July 27th, 2025

Autodesk releases Arnold 7.4.3

Check out the new features in the renderer, including an Inference imager for applying machine learning models to stylize output.

Saturday, July 26th, 2025

Autodesk releases Flame 2026.1

Check out the new features in the compositing, finishing and effects software, including better handling of OpenFX plugins.

Saturday, July 26th, 2025

Blender is coming to tablets, starting with the iPad Pro

See early mock-ups of how the open-source 3D software's interface is being reworked for new iOS - and later, Android - ports.

Friday, July 25th, 2025

Tutorial: Animating Stylized Attacks in Maya

Create a game combat sequence with NetherRealm Studios' Brad Faucheux's animation masterclass for The Gnomon Workshop.

Thursday, July 24th, 2025

Dimension 5 releases D5 Render 11

Wide-ranging update to the architectural renderer adds AI PBR material generation, plus new scene layout, camera and lighting tools.

Wednesday, July 23rd, 2025

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