Discover how the space sim's ships were designed at a free event at the school's LA campus on 8 October, or watch it online.
Friday, October 2nd, 2015
Discover how the space sim's ships were designed at a free event at the school's LA campus on 8 October, or watch it online.
Friday, October 2nd, 2015
Renderfarm-management tool gets new file-conversion options, support for the NIM production tracker.
Friday, October 2nd, 2015
Version 5.3 of the texturing tool adds Nvidia's GPU-accelerated renderer, complete with Yebis post effects.
Friday, October 2nd, 2015
Browse the site's library of 3D models, position them directly in Photoshop comps, then download the render passes free.
Friday, October 2nd, 2015
Create complex CG tools without coding with Fabric's long-awaited new visual programming system.
Thursday, October 1st, 2015
Use 'hundreds of 8K textures' in your real-time apps with the newly updated texture-streaming system.
Thursday, October 1st, 2015
See the best real-time assets of the month, some freely downloadable: from Van Gogh to game characters.
Wednesday, September 30th, 2015
More RAM, new Intel Skylake CPUs, plus faster Z Turbo Drive G2 SSDs - and they'll even bust dust for you.
Wednesday, September 30th, 2015
ZBrush users to get new live-linked $400 Pro edition of Luxion's renderer, but few more details yet.
Wednesday, September 30th, 2015
Create procedural, wind-animated plants, then scatter them throughout a scene with this neat new plugin.
Wednesday, September 30th, 2015
Cost of new licences up, upgrades from the current version down. Also: new volumetric and PBR engine due in LightWave 2016.
Wednesday, September 30th, 2015
See the work of over 40 leading ZBrush artists at a free exhibition at the LA gallery until 4 November.
Monday, September 28th, 2015
Updated: See the new crowd sim and simulation slicing options, plus the new Principled PBR shader.
Monday, September 28th, 2015