Updated with a new batch of winter offers: save money on CG software and resources with these deals.
Friday, December 21st, 2018
Updated with a new batch of winter offers: save money on CG software and resources with these deals.
Friday, December 21st, 2018
Update improves IPR performance in the 3ds Max renderer, and adds support for GPU bucket rendering.
Friday, November 30th, 2018
New app converts scenes created in other editions of V-Ray for use in UE4, also baking out V-Ray lights.
Friday, November 9th, 2018
Buyout expected to speed up development of C4D edition of the renderer, but makes it rental-only.
Monday, November 5th, 2018
Now shipping: see videos of the new GPU rendering features and the new hair and toon shaders.
Friday, October 26th, 2018
Open beta of next big update to renderer gets new layered texture node, in-viewport OptiX denoising.
Monday, September 17th, 2018
See how AMD, Intel and Nvidia processors perform with Blender's new hardware benchmarking test.
Monday, August 20th, 2018
Now in open beta: push-button cloud render service lets you launch jobs directly inside 3ds Max or Maya. Free for a limited time.
Monday, August 13th, 2018
Update improves the IPR and GPU rendering architectures, extends the new toon and hair shaders.
Saturday, August 11th, 2018
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools.
Thursday, May 31st, 2018
Handy new utility for editing V-Ray .vrscene files lets users adjust render settings on the fly or split jobs into batches.
Friday, May 25th, 2018
Now shipping: Next big update to the renderer officially launches. See the key features and price changes here.
Tuesday, May 22nd, 2018
Video: see the new toon shader coming up in the next major update to the Maya edition of the renderer.
Friday, May 4th, 2018