New version of the production renderer includes 40 free hours per month on the tech preview of cloud rendering service Flow Render.
Wednesday, March 25th, 2026
New version of the production renderer includes 40 free hours per month on the tech preview of cloud rendering service Flow Render.
Wednesday, March 25th, 2026
Check out the new features in the 3D modeling and animation tool, including Smart Bevel, the Noise Plus modifier and the Field Helper.
Wednesday, March 25th, 2026
Read our rundown of the changes to the 3D modeling and animation app, from new AI features to Skin Tools and surface tension in Bifrost.
Wednesday, March 25th, 2026
New real-time engine replaces Redshift RT, and was developed in parallel with the new Vectorworks edition of the renderer.
Thursday, March 19th, 2026
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026
First preview of the next major version of the GPU renderer adds a new neural rendering mode, AI Light 2.0 sampling and USD export.
Monday, March 16th, 2026
Check out the new features in the latest major version of the 3D texture painting software for games, motion graphics and VFX.
Tuesday, March 10th, 2026
Read our FAQs on Wonder 3D, the new text-to-3D and image-to-3D AI model in the online VFX platform formerly known as Wonder Studio.
Thursday, March 5th, 2026
Check out the new features in this major update to the compositing software, like support for Gaussian splats and an updated 3D system.
Friday, February 27th, 2026
Popular 3D tree generator for VFX and games work now plays nicer with real-time engines - and now supports Houdini Indie.
Friday, February 27th, 2026
3D tracking and match-moving software gets new Mocha Point Tracker, live previous for GeoH setups, plus USD and USDZ import.
Friday, February 20th, 2026
Heavyweight lighting and look development tool gets a new 'UsdSuperLayer' and a preview of Hydra 2.0 rendering.
Wednesday, February 18th, 2026
Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
Tuesday, February 17th, 2026