New car paint shading model, and updates to Persona. Subscribers also get 7 free Mixamo animations.
Monday, August 4th, 2014
New car paint shading model, and updates to Persona. Subscribers also get 7 free Mixamo animations.
Monday, August 4th, 2014
Updated, now shipping: engine now includes runtime of IDV's vegetation system, plus three free trees.
Thursday, July 17th, 2014
Update to game engine adds subtle GI, AO and shadow translucency effects, improved collision geometry.
Thursday, July 10th, 2014
Updated: sizeable new update to engine to add new IK solver and camera animation system.
Tuesday, May 20th, 2014
See an explosion go from FumeFX simulation to in-game effect in Epic's new Inside Unreal tech demo.
Wednesday, February 19th, 2014
New 192-core mobile GPU beats last-gen consoles, brings high-end PC graphics to tablets, claims Nvidia.
Monday, January 6th, 2014
See how Epic Games set up the fluid and particle effects for its UE4 Infiltrator tech demo.
Monday, December 9th, 2013
Updated with new video: see how Epic's next-gen game engine was used in its Infiltrator tech demo.
Friday, September 27th, 2013
Latest outing for the game engine shows physically based materials and some very nice HDR reflections.
Monday, April 1st, 2013
See Allegorithmic's parametric texture format in action in UE3 in the very Lovecraftian 'Beneath' demo.
Monday, February 18th, 2013
See footage of the new engine from E3 2012: viscous fluids, GPU particles and indirect lighting, oh my.
Friday, June 8th, 2012
Discover how to set up smoke effects with UDK and 3ds Max in this 20-minute video from Ubisoft's Maxime Deleris.
Thursday, May 19th, 2011
Rain, God rays and extreme depth of field: check out the tech behind next year's Gears of War 3.
Wednesday, November 24th, 2010